At the core of the promise concept is the Promise object, which represents a value that may not be available yet, but will be resolved at some point in the future. A promise has three states: pending, fulfilled, and rejected. When a promise is created, it is in the pending state, and it can transition to either the fulfilled state when it successfully resolves with a value, or the rejected state when it fails with an error.
When a promise is created, it immediately starts its execution, and the code inside the promise is executed asynchronously. The executor function, which is passed as an argument to the Promise constructor, is responsible for initiating the asynchronous operation and resolving or rejecting the promise based on the outcome of the operation.
Internally, a promise uses a microtask queue to manage its state transitions. When a promise is resolved or rejected, the microtask queue is used to schedule the handling of the fulfillment or rejection of the promise. This ensures that the handling of promises occurs in a predictable and consistent order.
Furthermore, promises allow for chaining of asynchronous operations, which is achieved through the use of the then() method. When a promise is fulfilled, the then() method is called, and a new promise is returned, which represents the result of the asynchronous operation. This allows developers to easily compose and chain multiple asynchronous operations in a clean and readable manner.
In addition to the then() method, promises also provide a catch() method for handling any errors that occur during the asynchronous operation. When a promise is rejected, the catch() method is called, and the error is caught and handled in a way defined by the developer.